My original purpose for linking that article was not to proselytise to the unconverted, unconvinced x86 proletariat majority. Simply to suggest a clarification to those who are so lost as to ask if "
the new x64 version of x2 will be available for x32 [sic] Windows." Inevitable, I suppose, but still surprising.
The alternate 'Thundercloud' article (thanks to Robert2 for the link) does not have a date on it, but I would suspect it to be from the era (18-ish months back) when Vista was either unreleased or still "new" - in that context the advice might prove worthwhile; now, however, it borders on being factually inaccurate. (The issues of driver availability, assumptions on normal user's memory requirements, et cetera. Those considerations are, in effect, moot.) This is not to fault CloudEight (never having heard of them, they seem more concerned with flogging stationary than anything else), in a certain context it's a fair attempt at the "everyman" condition. It is, at least, a less technical foil for comparison.
nikos wrote:I'd like to see the end result, some comparative benchmarks for everyday programs, that should settle the issue for us luddites
Spoken like a true descendent of the now (self-admitted) extinct ancient Greek doctrine of intellectual scepticism.
Oh where, dearest Agrippa, hast thy conscience fallen? To pessimism? To a sad silent waveless sea? Whilst being no fan of Descartes assumptive epistemology myself, I will admit a certain sophistic intent.
In short, you will never see these "comparative benchmarks" as, perhaps as you have (thankfully) endeavoured recently in like idiom, virtually all applications written for one or t'other (and available for both) were de facto
ported, not expressly
native. Sadly, as anyone ever involved in such projects will convey, gleaning a proper "comparison" is like urinating between areas of high and low pressure, adiabatically speaking.
(You may, if interested, investigate comparative FPS qualities given the two available runtimes of the rather machine-stressful game Crysis, one of the few to supply x64 in tandem. From experience, I can safely say you won't find much. Interestingly, EA provide a built-in tool for just such a test; pity there was no Earth Shattering Kaboom, as the Martian says.)
Largely, it
does simply boil down to a matter of Ram - anyone who's ever had the freedom of (minimum) 4GB (unadulterated via Graphics cards, audio cards, network cards, and so on) will, I attest, never look back. Anyone who has not, will just shrug and not care. QED, EOF, LBJ, LSD. (Now
that's an epistemological joke for those still reading this drivel.
)
Finally, in essence x64 is here, so the early adoptees will clamour louder and louder until they get their way, whether they're right or not. (Much like parliamentary politicking, for those who abandon the reason and sanity of being a hermit.) In the end it is irrelevant whether it's "better", "faster", "stronger"... it, metaphysically, just
is: Cogito ergo x64. (To paraphrase badly.)
As regards perusing the filesystem in X2, I would have to say it is beneficial, but only in the interests of compensating for Windows' rather limited implementation of backwards compatibility. Not the romantic reasoning we would like to aspire to (not pretty enough to launch a thousand ships, or even start a mildly amusing south-American war)... but there you go. Dostoevsky's Prince Myshkin sought profundity of experience: I give you poor Microsoft coding. Welcome to the modern condition.
Ok, slightly facetious, but my drift is simple enough.
I self-deprecatingly thank you for your time this mild October eve.