
since i've got no x64 developer platform (hardware) I'd appreciate some help from people that can help with tests and debugging. If you are interested and wish to help, please send me an email (click button below) and i'll add you to a special list
Moderators: fgagnon, nikos, Site Mods
For testing purposes (and just fun), the Academic Version of VS2008 is available from Amazon. Quite inexpensive (regarding the commercial version) it can only be used for non-professional purposes, obviously. Not sure what potential watermarks are done on this when producing release compilations, as for all intents and purposes mine seems identical.nikos wrote:it looks like i'll manage to get by using my trusty VS6. Perhaps next week I'll blog about the 64 bit compilation process
Quite true, but that's why God invented #pragma - to prevent people having anything better to do on Sunday afternoons.jazzcat wrote:...but i think the problem is in the porting process.
Indeed, if one chooses to develop anything, and provide support for it, it rather makes sense to (as the cliché goes) use the right tools for the job. Especially considering this topic - the bemusing popularity of x64 (Vista variety) amongst gamers who mistakenly believe it will make everything faster, does at the very least have enough trickle-down effect to provide the impetus for developers to be more flexible in their thinking. XP (and by extension, x86) has heard the shadow of it's death-knell, so as ever, we're dragged kicking and screaming into the regrettable future. Could be worse: next someone will wonder why X2 doesn't have a Google Toolbar. Shoot 'em all. (After they've paid.)jazzcat wrote:...the longer one leaves it, as new compiler versions are released, the mountain of work required to port increases...
Granted, and video editors, CAD, high-def porn mongers, virtualization gurus, all are happier in the brave new world of "more memory than we really need."fgagnon wrote:For example, serious amateur and professional photographers have the need.